We serializing to a string of ASCII, we need to
escape some chars, such as '\' and '"'.
Fixes: #3710
glyphs[i].geometry.y_offset == 0 &&
glyphs[i].attr.is_cluster_start)
{
- g_string_append_c (str, j + MIN_ASCII_GLYPH);
+ switch (j + MIN_ASCII_GLYPH)
+ {
+ case '\\':
+ g_string_append (str, "\\\\");
+ break;
+ case '"':
+ g_string_append (str, "\\\"");
+ break;
+ default:
+ g_string_append_c (str, j + MIN_ASCII_GLYPH);
+ break;
+ }
break;
}
else if (glyphs[i].glyph == ascii->glyphs[j].glyph)